Computer Programming, Associate in Applied Science
Game Design & Development Option
The video game industry is more than just entertainment with many practical applications in the healthcare, education, and military sectors. This program is for those who have a passion for gaming and are interested in gaining necessary skills required to become part of the field. Students will learn game theory, graphics design, animation (OpenGL and Direct3D), 3D modeling (Maya), and game programming (GameMaker and Unity).
For further information, contact department chair, Dr. Otto Hernandez.
Upon completion of this program students will be able to:
- Apply the process involved in the design and development of a game, from concept inception toward final implementation of functional interactive game product;
- Create environments, user interfaces, problem solving and ability to use game engine platforms;
- Pursue careers in quality assurance (Q/A) game testing, junior game designer, junior level designer, junior 3D modeler;
- Communicate efficiently in written and oral form.
Courses | Credits |
---|---|
GENERAL EDUCATION COURSES When a General Education course is not specified, refer to the list of approved General Education. |
20 credits |
Communication | (6 credits) |
ENGL101-Composition I |
3
|
ENGL230-Technical Writing |
3
|
Mathematics-Science-Technology | (11 credits) |
CISM125-Introduction to Computers |
3
|
MATH121 or MATH220 |
4
|
PHYS100-Conceptual Physics |
4
|
Humanities | (3 credits) |
General Education Humanities course |
3
|
TOTAL GENERAL EDUCATION CREDITS |
20
|
PROGRAM COURSES | (40 Credits) |
CISM135-Computer Programming-C++ |
4
|
CISM154-Computer Programming-Java |
4
|
CISM159-Intermediate Programming C++ |
4
|
CISM160-Systems Analysis and Design |
3
|
CISM170-Database Design Using Oracle |
3
|
CISM254-Advanced Computer Programming-Java |
4
|
GAME110-Fundamentals of Game Design |
3
|
GAME150-Introduction to Game Programming |
3
|
GAME200-Game Graphics |
4
|
GAME210-Game Animation |
4
|
GAME220-Artificial Intelligence for Games |
4
|
TOTAL PROGRAM CREDITS |
40
|
TOTAL CREDITS REQUIRED FOR DEGREE |
60
|
(GAME) EFFECTIVE FALL 2022 | n/a |
Recommended Sequence of Courses:
Course Code | Course Name | Course Credits |
---|---|---|
CISM125 | Introduction to Computers | 3 |
CISM135 | Computer Programming C++ | 4 |
ENGL101 | Composition I | 3 |
Gen Ed | Science course | 4 |
Course Code | Course Name | Course Credits |
---|---|---|
CISM154 | Computer Programming-Java | 4 |
CISM159 | Intermediate Programming C++ | 4 |
ENGL230 | Technical Writing | 3 |
Gen Ed | General Education Humanities course | 3 |
Gen Ed | General Education Mathematics course | 4 |
Course Code | Course Name | Course Credits |
---|---|---|
CISM170 | Database Design Using Oracle | 3 |
CISM254 | Advanced Computer Programming-Java | 4 |
GAME110 | Fundamentals of Game Design | 3 |
GAME150 | Introduction to Game Programming | 3 |
Course Code | Course Name | Course Credits |
---|---|---|
GAME200 | Game Graphics | 3 |
GAME210 | Game Animation | 4 |
GAME220 | Artificial Intelligence for Games | 4 |
PHYS100 | Conceptual Physics | 4 |